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PLAYER CARDS

Tokyo Futsal League Player Cards

RYUNOSUKE

59

MDF

57

ATT

55

SKL

56

DEF

59

TWK

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Tokyo Futsal League Player Cards

SIVAN

57

FWD

58

ATT

55

SKL

46

DEF

56

TWK

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Tokyo Futsal League Player Cards

TONY

58

FWD

60

ATT

57

SKL

47

DEF

56

TWK

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Tokyo Futsal League Player Cards

ALEX

57

FWD

57

ATT

58

SKL

47

DEF

57

TWK

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Tokyo Futsal League Player Cards

TSUTOMO

58

MDF

55

ATT

55

SKL

55

DEF

57

TWK

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Tokyo Futsal League Player Cards

KILELE

56

FWD

57

ATT

55

SKL

46

DEF

56

TWK

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RATINGS EXPLAINED

OVERALL

 
Weighted average rating of ATT+DEF+SKL+TWK

ATTACK (ATT)

​
Data
  • Number of goals on-going season
  • Number of goals all-time
  • Average goals per game
  • Rank among best scorers
​
Booster
  • Number of ATT medals unlocked

SKILLS (SKL)

 
Data​
  • Number of MVP nominations
  • Average number of MVP nomination per game
  • Rank among MVP nominations
​
Booster
  • Number of special ATT and DEF medals unlocked
​
Comment
Skills are not only about your technical skills, but rather your set of skills - may they be technical, physical or tactical - that you are able to use in a game to make a difference and that earn you MVP nominations. Players get nominated for MVP not only for their technical skills, but their performance, impact on the game and results. The league managers and the team captains decide 3 MVPs for each team after each game.

DEFENSE (DEF)


Data
  • Basis Points (average of ATT+SKL+TWK) + or - Position Points:
    - Defenders: +5 points

    - Midfielders (MDF): +0 points
    - Attacking players (ATT): -5 points
  • Number of MVP nominations as a defender.
  • Observation from the league managers/coaches
​
Booster
  • Number of DEF medals unlocked
​
Comment
Defenders have been unfairly evaluated and rewarded in the football world. Data for ATT is generally easier to collect (e.g.:number of goals), while data for DEF is mainly from observation. Fortunately, technologies are developing in the professional world to collect relevant data for defenders now. It's not our case (yet). So, we play with the other data and use logic. Naturally, a Defender's highest rating should be the DEF one. So, we started from basis points (average of ATT+SKL+TWK - which data are easier to collect) and we add or subtract points based on the player's position.

TEAMWORK (TWK)


Data
  • Number of games played
  • Number of points the team takes when playing
  • Average number of points the team takes when playing per game
​
Booster
  • Number of TWK medals unlocked
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